// Studio News & Updates

From The
Studio

Squad 48 — first look at the tactical grid

Our second title is a sci-fi tactical game for 2–4 players. We're sharing early design details and the core mechanics that make it different from anything else in the genre.

Manufacturing a board game: what we learned getting quotes

We reached out to manufacturers in China and got our first production quotes. Here's what surprised us, what it costs, and what we wish we knew before we started.

Designing Bonfire's item cards — all 57 of them

Every card in the Bonfire deck was designed with a specific mechanical role. We break down the thinking behind the weapons, armour, utility items, and special cards.